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Star wars arf troopers
Star wars arf troopers





star wars arf troopers star wars arf troopers

Ranged: Thermal Detonator (2) +7 (9d6+4, 4-Square Burst)Īttack Options: Autofire ( DC-15a Blaster Rifle), Far Shot, Momentum Strike, Point-Blank Shot Hit Points: 71, Damage Threshold: 23 Shake It Off Offense Reflex Defense: 23 ( Flat-Footed: 20), Fortitude Defense: 23, Will Defense: 20 Mounted Combat, Vehicular Combat Languages: Basic, Military Sign, 1 Unassigned Initiative: +7 Senses: Low-Light Vision, Perception +18 In this scenario, you can create a squad consisting of four scout Vehicles or add a Vehicle using one of the templates as a pilot for a unit with the Vehicle Contingent Advantage. It is possible to deploy a unit of mounted cavalry using the Vehicle Units rules. Scouts have a tendency to favor either very long range combat from a concealed sniper's perch, or close-in combat with their Vehicles when in larger numbers.

star wars arf troopers

Mounted cavalry will often function in two man elements, using stealth to remain hidden and avoid a fight, or at least set up an ambush to take advantage of a Surprise Round. Standard grenade load-out includes two Thermal Detonators, though Antipersonnel Mines are sometimes substituted. Trooper weaponry is supplemented by a Utility Belt and a pair of Grenades. However, they are occasionally deployed with the DC-15x Sniper Rifle for sniping missions, the Z-6 Rotary Blaster Cannon for ambushes, missile launchers to take out enemy armor, or Power Lances or Flamethrowers for frontline combat. Scouts are issued either the DC-15a Blaster Rifle or DC-15s Blaster Rifle. Long range scouting patrols were often issued Vehicle or Animal Mounts as well to enlarge their area of responsibility. Clone Mounted Troopers were trained to ride a variety of animal Mounts, Walkers, Speeder Bikes, and Airspeeders to quickly cut across the battlefield, or move from one recon point to another. Scouts also performed as mounted cavalry, usually cutting through Droid formations from unexpected directions to support more conventional troops. Because scouts were often already in prime positions to observe high-value targets, they often acted as spotters for snipers, and while not as trained or experienced as commando snipers, were capable sharpshooters in their own right. Scouts' primary task was to locate and observe the enemy, and report that information back to their parent unit. Scouts went by a number of other names, including Lancers, BARC Troopers and ARF Troopers, each denoting a specialty or level of skill. The Grand Army of the Republic relied on their scouts to provide reconnaissance. Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Clones







Star wars arf troopers